Patrick Clare, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears many layers of old clothing at all times. He has done his best to style his black hair to look like a famous performer. His amber eyes have a joyful gleam in them most of the time.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a Sculptor, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend
Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 57 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Abyssal, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp. Pink pearl (150 gp). Amethyst (150 gp). Red garnet (150 gp). Black star sapphire (1400 gp). 1 Banded mail.
Frederick Snape, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears baggy black pantaloons and a brown scarf. With bright red hair and a scraggly beard. His green eyes are passionate and lively.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Masseuse
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Cory Clive, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he typically wears white cloth garments or leather armor. His black hair is drawn into a tight pony tail with a rose scrunchie. He has brown eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Cory was born the youngest of three triplets. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Cory's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is content; and his relatives are trying to arrange a marriage
Ideals: Opinionated, Logical. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: Bloodstone (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Adelard Garfield, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a faded coat and loose pants complete with broad hat. He has brown hair. He has a tattooed face.
Personality: Calm and collected, he is a well trained Merchant. He also has developed a complete distrust of the Fortune-teller profession.
History: He got into the Merchant business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. In the meantime he has taken over work as a Merchant and occasionally as a mercenary.
Motivation: Wants to open a new tavern.
Bonds: Job, Nature, Adventurer. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1400 gp.
Adelard Stanley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a very tight haircut. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Layabout father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Philantrophist. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Bricklayer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 9000 cp. Gold dragon comb with red garnet eye (800 gp).
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