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Advanced [show]


Trym Clinton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright red suits and hats. His brown hair, when down, is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Brewer mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Antagonistic, Fearful, Mundane, Disease. Bonds: Poor. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Trym Clinton, Male Human Adept 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 17 (+3)11 (+0)
Skills Investigation +2, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 200 gp. Azurite (16 gp). Red spinel (70 gp). Chalcedony (40 gp).


Social Check DCs


Trey Harrington, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is wearing the road beaten gear of a warrior. His right hand appears badly burned and disfigured. He is bald on top and has large black tufts of hair around his ears. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Trey has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Ugly, Disease, Lazy. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Trey Harrington, Male Human Rogue 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Athletics +3, Deception +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His violet unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 7 years old his parents immigrated from the south. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Anthony Morley, Male Human Sorcerer 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 500 gp. Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs


Roland Yardley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a robe, a symbol of magic around his neck, and a shortspear on his belt. His whole body is exceptionally muscular. His white hair is slicked back into a classic pompadour. He has several tiny emerald earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Roland's homeland. Roland decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Rich, Military. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roland Yardley, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Charles Byron, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. He has silver hair. He has several tiny amber earrings on each ear.

Personality: He has always had a great fascination with Human culture. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and human compassion

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Rich, Attractive. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Charles Byron, Male Human Rogue 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 6000 sp. Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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