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Advanced [show]


Miles Snape, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of morningstars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is silver. He wears a mask on his face.

Personality: This man loves music and to teach people music more than just about anything. He has a minor phobia of water and hates getting wet.

History: Born to a Beggar, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting, Artistic. Flaws: Ugly, Insane, Fearful. Bonds: Poor. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Miles Snape, Male Human Barbarian 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Wymar Weld, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue shirt with thin pastel vertical stripes and grey pants, and a wedding ring on his left hand. His silver hair has been sun bleached extensively. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Humans. He does not trust anyone and sleeps with one eye open.

History: A powerful brothel owner made him what he is. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Wymar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Flaws: Ugly, Antagonistic, Insomniac. Bonds: In love, Mentor. Occupation: Shipwright

Voice: Scandinavian accent

Attributes [hide]

Wymar Weld, Male Human Cleric 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp. Solid gold idol (1200 gp). A small bag of saffron. (10 gp). 1 Minor magic item.


Social Check DCs


Alexandre Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). His black hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Alexandre lived on a farm with his mother, near the main road leading to a nearby town. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Ugly, Selfish, Fearful. Bonds: Family. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Alexandre Rodney, Male Human Commoner 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. A necklace of small pink pearls (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp).


Social Check DCs


Roger Charlton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears rags and sports a simple walking cane. His chestnut hair is still thick. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Roger hails from a village terrorized by drow. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Layabout again; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Roger Charlton, Male Human Ranger 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)11 (+0) 15 (+2)6 (-2)
Skills Intimidation +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lance Garfield, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is wearing a long, white cloak. His skin is also unnaturally pale. His white hair is still thick. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined. Flaws: Ugly, Addict, Antagonistic. Bonds: Mentor, Poor. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Lance Garfield, Male Human Cleric 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 64 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)15 (+2) 12 (+1)6 (-2)
Skills Performance +1, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 100 gp. Peridot (30 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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