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NPC Generator

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Advanced [show]


Gunter Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes dart from person to person.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 5 years old his parents immigrated from the east. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Philantrophist, Athletic. Bonds: Enemies, Immigrant, Adventurer. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Gunter Gracey, Male Human Barbarian 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Norman Stanley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. His skin is fair and his fingers are delicate and long. His blonde hair is matted, messy, and big. He has gleaming, smiling blue eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal painting training, and achieved minor success. He has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is compelled to act according to his religious beliefs; and wants his loneliness to end

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Has a crush, Rich, Religious. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Norman Stanley, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 13 (+1)13 (+1) 14 (+2)5 (-3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 50 pp.


Social Check DCs


Richard Law, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is typically in his Sculptor uniform. His skin is also unnaturally pale. He wears his black hair down. He has hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He inherited the family business which he has now maintained for 14 years.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Ugly, Cynical. Bonds: Job. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Richard Law, Male Human Rogue 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Manfred Vance, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear pastel pants and tee shirts. His chestnut hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Eccentric and domineering, Manfred will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He wants revenge against drow; and someone believes him a fraud

Ideals: Extrovert, Logical. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Manfred Vance, Male Human Adept 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Trey Astley, Male Human [Permalink]

Personal [hide]

Description: This man wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case, and sports empty pouches on his belt. His silver hair, when down, is lengthy. He has a tattooed face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He believes the world needs to unite to get rid of giants once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: To reunite with his absent father; and an old rival family wants him found

Bonds: Attractive, Enemies, Immigrant, Job, Family. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Trey Astley, Male Human Warrior 9
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 64 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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