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NPC Generator

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Advanced [show]


Manfred Bradford, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a grey cloak and cross-gartered white stockings. His red hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted druidic powers by his dying brother.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job, Poor. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Manfred Bradford, Male Human Cleric 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Arnold Camden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his black hair up in a very large beehive style do. His eyes are green and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Joker. Flaws: Ugly, Fearful, Disease. Bonds: Poor, Nature. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Arnold Camden, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Carnelian (50 gp). Banded agate (12 gp). Red spinel (150 gp).


Social Check DCs


Anselm Snape, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tattered old clothes. His clothes are grease stained in places. He wears a small hat to cover his moderate length chestnut hair. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: The child of northern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Anselm Snape, Male Human Barbarian 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Ernest Sydney, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he sports yellow clothing, slightly heavier than average wear. He wears a deerstalker hat to hide his balding. His eyes are likewise brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: He's attracted to the PC; and he'd like to take his coworkers down a peg

Ideals: Optimist, Entrepeneur. Bonds: Job, Has a crush. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Ernest Sydney, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Everard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his brown hair up. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and further expansion of business

Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Job, Rich. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Everard Wordsworth, Male Human Ranger 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Ignan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. Amber (130 gp). Emerald (1600 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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