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Advanced [show]


Gerard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a black and tan robe with the hood down. He keeps his long white hair kept up in a rat tail. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Fortune-teller.

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Gerard Wedgwood, Male Human Warrior 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)7 (-2) 13 (+1)11 (+0)
Skills Arcana +0, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. Jet (90 gp). Deep blue spinel (300 gp). Brown-green garnet (90 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gilbert Ansley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His right hand appears badly burned and disfigured. His black hair is cut short. His blue eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and many drow want him driven away

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Gilbert Ansley, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp. Freshwater pearl (13 gp). Coral (100 gp). Red spinel (100 gp).


Social Check DCs


Lewis Thackeray, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is long and silver with streaks of white, and is pulled back with small pastel clips. His beard is white, braided, and well cared for. His eyes are a pleasant green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Secretive. Bonds: Poor, Religious, Mentor. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lewis Thackeray, Male Human Bard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100 gp. Rose (20 gp). Deep blue spinel (500 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Ogden, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears an entirely black suit with violet socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. His brown hair is drawn into a tight pony tail with a skull scrunchie. His half smiles and amber eyes are beguiling and draw you in.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Healer, who enjoyed hunting, Wymar was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world.

Ideals: Logical, Fighting. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Ogden, Male Human Aristocrat 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Diggory Jacobs, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Jeweler uniform and is in decent physical shape. He wears his hair in dreadlocks. He has blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.

History: Born in the east to a Jeweler, Diggory learned a great deal about his mother's area of expertise. Cursed with a spirit at a very young age, Diggory has worked very hard to control his curse. He has achieved small success as a Jeweler.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Pacifist. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Diggory Jacobs, Male Human Sorcerer 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 20000 cp.


Social Check DCs

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