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NPC Generator

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Advanced [show]


Manfred Alby, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his yellow robe and has his halberd always slung over his shoulder. He is muscular with a powerful set of arms. He keeps his chestnut hair in a pixie cut. His eyes are likewise green. His teeth are white and perfect.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Manfred is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Manfred studied abroad. A freak accident while working with his Spice Merchant father left him crippled. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Attractive, Family. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Manfred Alby, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 60 pp. 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs


Gunter Ridley, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His long blonde hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 8 years old his parents immigrated from the north. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Justice, Gifted. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Gunter Ridley, Male Human Expert 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)8 (-1) 9 (-1)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Hamilton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His black hair is cut short. His eyes are gray and catlike.

Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Hunter in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult.

Ideals: Athletic, Extrovert. Bonds: Job, Rich, Immigrant. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Hunter Hamilton, Male Human Monk 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)18 (+4) 10 (+0)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant, Celestial, Goblin, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 900 gp. Black pearl (1100 gp). Golden pearl (100 gp). Malachite (9 gp). Blue star sapphire (1000 gp).


Social Check DCs


Charles Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Armorer does. He carries with him a set of halberds on his belt, each one with a emerald on the hilt. His brown hair has been sun bleached extensively. He has several tiny emerald earrings on each ear.

Personality: He acts crazy and hedonistic. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Armorer.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Logical. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Charles Bradshaw, Male Human Aristocrat 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 5 (-3)10 (+0)
Skills Medicine -1, Perception -1
Senses Passive Perception 9
Languages Common, Aquan, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Odo Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is braided into rings. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Locksmith soon after.

Motivation: Many illithids want him driven away; and expand his business

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job, Military, Enemies. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Odo Beckwith, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)16 (+3) 14 (+2)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Auran, Gnome, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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