Robert Ansley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His moppish golden hair is in a traditional bowl cut. He has brown eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the west to a Butcher, Robert learned a great deal about his father's area of expertise. A freak accident while working with his Architect father left him crippled. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Disciplined, Extrovert. Flaws: Ugly, Disease. Bonds: Job. Occupation: Butcher
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 56 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 10000 cp. Golden yellow topaz (1600 gp). Amber (80 gp). Chrysoberyl (80 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item.
Henry Kendal, Male Human [Permalink]
Personal [hide]
Description: He wears a violet cloak and cross-gartered black stockings. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. His chestnut hair is singed and shortened. His brown eyes peer out from beneath his deerstalker violet hat.
Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born to loving parents in a slum to the east. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Enemies, Poor. Occupation: Brewer
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Goblin, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 700 gp. Tiger eye turquoise (7 gp). Star ruby (500 gp). Freshwater pearl (7 gp). 1 Minor magic item.
Bernard Law, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries halberds. His hair is long and blonde with streaks of white, and is pulled back with small pastel clips. His beard is white, braided, and well cared for. His eyes are likewise blue.
Personality: This man loves poetry and to teach people poetry more than just about anything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Bernard studied abroad. He moved from fad to fad and when he turned 15 he discovered poetry. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Entrepeneur, Fighting, Artistic, Gifted. Bonds: Job. Occupation: Layabout
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Giant
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 500 gp. Red spinel (70 gp).
Godfrey Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears professional attire. He keeps his silver hair in a pixie cut. His green eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Philantrophist, Gifted. Bonds: Attractive, Family, Slave. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 2 Smokesticks. 1 Holy water.
Adelard Hackney, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He wears a colorful flower in his brown hair. He has gleaming, smiling blue eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Animal Trainer. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Further expansion of business.
Flaws: Depressed. Bonds: Poor, Attractive, Adventurer, Nature, Job. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 300 gp. Bloodstone (70 gp). Citrine (70 gp).
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