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Advanced [show]


Wymar Graham, Male Human [Permalink]

Personal [hide]

Description: This man wears a black small hat and black clothes, and sports empty pouches on his belt. He has a long red beard with little hanging trinkets. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his painting dream.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Joker, Artistic. Flaws: Insomniac, Fearful. Bonds: Adventurer. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Wymar Graham, Male Human Druid 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)8 (-1) 9 (-1)14 (+2)
Skills Nature +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp. Alexandrite (200 gp). Sard (50 gp). Violet garnet (200 gp).


Social Check DCs


Bertram Stanford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a rose on it. His auburn hair is matted, messy, and big. His eyes are gray.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bertram's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to reunite with his absent father

Ideals: Justice. Flaws: Ugly, Mundane, Antagonistic. Bonds: Family. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Bertram Stanford, Male Human Warlock 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)16 (+3) 9 (-1)17 (+3)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 8000 sp. Moonstone (70 gp). Azurite (9 gp). Red-brown spinel (130 gp). Rose (70 gp).


Social Check DCs


Kyle Blythe, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his father was called into army service. When Kyle reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Addict, Hedonist. Bonds: Military. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Kyle Blythe, Male Human Bard 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)7 (-2) 14 (+2)15 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Roland Clive, Male Human [Permalink]

Personal [hide]

Description: This man has a large black mantle and cape that has been intricately interwoven into his yellow robe, and sports empty pouches on his belt. His black hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His mother raised him in a mountain cabin. His first spouse was a Spice Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Tailor and was forced into it by his family.

Ideals: Opinionated. Flaws: Shy. Bonds: Nature, Family. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Roland Clive, Male Human Wizard 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 11 (+0)8 (-1)
Skills History +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 6000 sp. Tiger eye turquoise (8 gp).


Social Check DCs


Heward Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. His eyes are a pleasant violet.

Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. His childhood dream was to be a Bather, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Flaws: Insane. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Heward Bradford, Male Human Wizard 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)16 (+3) 9 (-1)13 (+1)
Skills Animal Handling +2, Investigation +6
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal, Draconic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 300 gp. White opal (1400 gp). Malachite (11 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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