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NPC Generator

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Advanced [show]


Adelard Acton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy green suit. His hair is cut close to his head. He has a dull look in his gray eyes.

Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.

History: When he was but 6 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Unemployed.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Flaws: Impulsive, Addict. Bonds: Attractive, Immigrant, Job, Family. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Adelard Acton, Male Human Expert 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills Arcana +5, Athletics +6
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6

Possessions: 800 gp. Bloodstone (30 gp). Red-brown spinel (50 gp). Freshwater pearl (14 gp). 1 Minor magic item.


Social Check DCs


Drogo Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple white robe with blue stripes complete with hood. His long silver hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Artistic. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Cholmondeley, Male Human Warrior 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)18 (+4) 12 (+1)8 (-1)
Skills Intimidation +1, Nature +6
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Heward Vance, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has a small bristly mustache and wavy auburn hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Sellsword business at a young age. He helped his mother out around the business and became quite the natural. He has worked as a Sellsword like his mother before him.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Attractive, Family, Job. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Heward Vance, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4 Acid flasks. 2 Alchemist’s fire.


Social Check DCs


Gomory Tatum, Male Human [Permalink]

Personal [hide]

Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His golden hair is singed and shortened. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also hits on women, regardless of circumstances.

History: He was born on a small isolated farm. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Has a crush, Nature, Military. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Gomory Tatum, Male Human Rogue 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Insight +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gunter Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Graham, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills History +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs

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