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Advanced [show]


Bernard Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. His long silver hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the north to a Jeweler, Bernard learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To clean up the streets; and wants to open a new tavern

Bonds: Attractive, Religious, Family, Job, Rich, Guardian. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bernard Sutherland, Male Human Paladin 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Hugh Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his black hair. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A deep hatred of orcs.

Flaws: Disease. Bonds: Attractive, Enemies, Religious, Family. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Hugh Kenley, Male Human Bard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Onyx (60 gp). 3 Smokesticks. 3 Thunderstones. 3 Thunderstones.


Social Check DCs


Shane Burton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. His amber eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Religious. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Shane Burton, Male Human Aristocrat 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)15 (+2) 7 (-2)11 (+0)
Skills History +4, Survival +0
Senses Passive Perception 8
Languages Common, Abyssal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Theobald Stratford, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. He carries a battered whip and tarnished kukri as well. His silver hair is matted, messy, and big. He has brown eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Theobald Stratford, Male Human Warlock 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Cory Marley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue coat over a black low-cut shirt, and a small hat upon his head. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His divine abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family, Military. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Cory Marley, Male Human Warlock 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)15 (+2) 14 (+2)8 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Draconic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 400 gp.


Social Check DCs

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