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NPC Generator

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Advanced [show]


Tim Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is kept up in a ponytail inside a top hat. His hazel eyes peer out from beneath his top blue hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Tim Cumberbatch, Male Human Wizard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gomory Ramsay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears professional attire. His blonde hair is braided into rings. He has amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a necromancer, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Adventurer, Mentor. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Gomory Ramsay, Male Human Druid 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 16 (+3)8 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2300 sp. Jasper (30 gp). Hematite (10 gp).


Social Check DCs


Geoffrey Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His red hair is still thick. His eyes are blue and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised by priests from a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic. Bonds: Family, Religious, Mentor. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Geoffrey Cholmondeley, Male Human Expert 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Gerald Wharton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. He has a very tight haircut. His fierce green eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Slave, Family. Occupation: Actor

Voice: German accent

Attributes [hide]

Gerald Wharton, Male Human Warlock 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 8 (-1)9 (-1)
Skills Intimidation +1, Nature +5
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 100 gp. Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Everard Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, brown cloak. His broad hat is riddled with cuts and holes. His eyes are likewise amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To be a Servant again; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Everard Hadley, Male Human Expert 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)8 (-1) 13 (+1)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 40000 cp. 1 Tanglefoot bags. 4 Holy water. 1 Everburning torch.


Social Check DCs

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