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NPC Generator

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Advanced [show]


Frederick Hamilton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. With a patchy golden beard and wild golden hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Frederick Hamilton, Male Human Ranger 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Cotton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a simple pastel robe with brown stripes complete with hood. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has achieved small success as a Mercenary.

Motivation: To pay off his debts; and wants to raise his children well

Flaws: Shy. Bonds: Guardian, Family, Job, Debt. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Cotton, Male Human Expert 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 11 (+0)17 (+3)
Skills Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 40000 cp. 1 Half-Plate.


Social Check DCs


Reynard Blankley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Brewer does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long brown beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Reynard was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He has worked as a Brewer like his mother before him.

Motivation: To be a Bricklayer again.

Ideals: Fighting, Impeccable. Bonds: Job, Attractive. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Reynard Blankley, Male Human Ranger 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp.


Social Check DCs


Guy Fidget, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear black clothing when he does not wear armor. His brown hair is thinning but still full. He has gleaming, smiling brown eyes.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Guy was raised in a hard working conservative environment. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Bonds: Attractive, Family, Job, Adventurer. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Guy Fidget, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. A delicate silver chain set with a tourmaline (50 gp). 1 Silk rope.


Social Check DCs


Gerald Barton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his warhammer. His chestnut hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his brother before him, after school he went straight into learning to become a Knight. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Gerald Barton, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)15 (+2) 12 (+1)11 (+0)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Fiery yellow corundum (800 gp). Peridot (20 gp). Rhodochrosite (7 gp).


Social Check DCs

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