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NPC Generator

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Advanced [show]


Thomas Blyth, Male Human [Permalink]

Personal [hide]

Description: This eastern man usually wears his brown robe and has his glaive always slung over his shoulder. His clothes are grease stained in places. His tied-back hair is red. His gray eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Poor, Immigrant, Family. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Thomas Blyth, Male Human Barbarian 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)14 (+2) 15 (+2)17 (+3)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 6000 sp.


Social Check DCs


Frederick Clifford, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Stableman uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears a feathered hat to hide his balding. This gray eyed northerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with writing.

History: Frederick was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Frederick's homeland. Frederick decided to take the middle way and become a bodyguard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Bellfounder again.

Ideals: Artistic, Fighting. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frederick Clifford, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)15 (+2) 6 (-2)9 (-1)
Skills Nature +4
Senses Passive Perception 8
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 sp.


Social Check DCs


Drogo Brandon, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears many layers of old clothing at all times. His right hand appears badly burned and disfigured. His hair is cut close to his head. His amber unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Knight, his mother struggled to pay the bills. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Disease, Shy. Bonds: Poor, Military. Occupation: Crown-heir

Voice: Uses sign language

Attributes [hide]

Drogo Brandon, Male Human Wizard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 20000 cp. Tourmaline (70 gp). Silver pearl (70 gp). White pearl (70 gp).


Social Check DCs


Anthony Shelley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tan leather gloves, a tan jacket, and tight pants. His black hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Anthony was raised in a hard working conservative environment. Anthony was born on a far northern forest where he grew up under the tutelage of his mother, an expert Sellsword. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Job. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Anthony Shelley, Male Human Sorcerer 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 12 (+1)16 (+3)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lewis Barclay, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He has done his best to style his brown hair to look like a famous performer. He has green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.

History: Sold as a small child to a brothel owner, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Mentor, Adventurer. Occupation: Soapmaker

Voice: Excited and jittery

Attributes [hide]

Lewis Barclay, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)9 (-1) 16 (+3)10 (+0)
Skills Acrobatics +2, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 cp.


Social Check DCs

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