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NPC Generator

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Advanced [show]


Diggory Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a white scarf. He has a slight overbite and is overall scrawny. His hair is short and silver. He has a tattooed face.

Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Diggory hails from a village terrorized by brigands. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's repulsed by the PC.

Flaws: Insane, Antagonistic. Bonds: Enemies, Family. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Diggory Brandon, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)14 (+2) 7 (-2)13 (+1)
Skills Acrobatics +1, Perception +0
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Alexandre Ramsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear black clothing when he does not wear armor, and is pretty ugly. He wears a feathered hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He has taken up work as a Banker and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Shy, PTSD. Bonds: Job, Mentor, Religious. Occupation: Banker

Voice: German accent

Attributes [hide]

Alexandre Ramsey, Male Human Ranger 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 15 (+2)11 (+0)
Skills Medicine +5, Nature +6
Senses Passive Perception 12
Languages Common, Gnoll, Goblin, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Wymar Dalton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He wears a colorful flower in his auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Wymar's mother didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying sister.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor, Job. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Wymar Dalton, Male Human Paladin 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 8 (-1)16 (+3)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Rolf Windsor, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long silver beard, and similarly colored long hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Human culture. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of western immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now spends his time doing works of charity.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur, Philantrophist. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Rolf Windsor, Male Human Rogue 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Brown-green garnet (60 gp). Star ruby (800 gp). Deep blue spinel (1200 gp). Red-brown spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Riley, Male Human [Permalink]

Personal [hide]

Description: This western man wears baggy violet pantaloons and a black scarf. His clothes are grease stained in places. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: He was born in a small plains village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He became a Layabout soon after.

Motivation: Sabotage a competitor.

Ideals: Justice. Bonds: Poor, Immigrant, Job, Nature. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Riley, Male Human Warrior 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. 1 Healer’s kit. 1 Masterwork manacles. 1 Superior lock.


Social Check DCs

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