Jocelyn Atherton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple tan robe with grey stripes complete with hood. He carries with him a set of daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long red hair reaches down to his waist. His ears are large.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west
Ideals: Fighting, Joker, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: Just what you see.
Don Snowdon, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy blonde hair. His blue eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He struck the Mayor job and began his own company from there.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and expand his business
Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Rich, Job. Occupation: Mayor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 14000 cp. 1 Masterwork Uncommon Weapon.
Rolf Woods, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he has a large black mantle and cape that has been intricately interwoven into his white robe. His small hat is riddled with cuts and holes. His eyes are a pleasant hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Rolf and his spouse have recently divorced.
Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 11 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp.
Roland Ansley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His hair is red and curly. His eyes are likewise hazel.
Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the east, but his parents moved at a very young age to the north. He helped his mother out around the business and became quite the natural. He now mingles about in high society.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Flaws: Shy. Bonds: Rich, Immigrant, Job, Family. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Abyssal, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Jocelyn Cotton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He typically wears black cloth garments or leather armor. His white hair is still thick. His eyes are blue and beady.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a wizard, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Aquan, Gnome, Elven, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Old masterpiece painting (1200 gp). Large well-done wool tapestry (500 gp).
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