Theobald Morton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He sports brown clothing, slightly heavier than average wear. His silver hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is an amazing painter.
History: Born in the west his family was never financially stable. He has had some formal painting training, and achieved minor success. He inherited the family business which he has now maintained for 7 years.
Motivation: Wants to open a new tavern.
Ideals: Artistic, Gifted. Bonds: Immigrant, Poor, Job. Occupation: Sculptor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 14 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Solid gold idol (1200 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bernard Marlowe, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time, and he perpetually has his hammer ready. His golden hair is thinning but still full. His hazel eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Miner business at a young age. He helped his father out around the business and became quite the natural. After a long history of fighting, Bernard and his spouse have recently divorced.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Antagonistic, Forgetful. Bonds: Job, Religious. Occupation: Miner
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 58 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
Possessions: 5000 sp.
Norman Benson, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. His black hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his father.
History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He got away from his former life and has fallen to alcoholism.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Fighting, Entrepeneur. Flaws: Addict, PTSD. Bonds: Attractive, Adventurer. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 22000 cp. Black pearl (1100 gp). Peridot (70 gp).
Everard Eastoft, Male Human [Permalink]
Personal [hide]
Description: He wears bulky yellow painted plate armor. He has done his best to style his brown hair to look like a famous performer. His fierce amber eyes like to dwell on things.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a logical person and will generally grow upset if things defy logic and science.
History: A powerful slaver made him what he is. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He would like to get married and retire; and he has passion for adventuring and risk
Ideals: Justice, Logical. Bonds: Mentor, Adventurer, Has a crush. Occupation: Apothecary
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp. 1 Climber’s kit. 1 Healer’s kit.
Heward Bentley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He keeps his long blonde hair kept up in a rat tail. His green unseeing eyes seem to look past you.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Courier profession.
History: He was born the only child of a wealthy merchant. Cursed with unlife at a very young age, Heward has worked very hard to control his curse. He has taken up work as a Merchant and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To clean up the streets; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Disease, Mundane, PTSD. Bonds: Job, Guardian. Occupation: Merchant
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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