Theobald Bradly, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His brown hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: The child of eastern immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Expand his business; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Ugly, PTSD, Secretive. Bonds: Immigrant. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 21 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 8 (-1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 6000 sp. Eye agate (8 gp). Carnelian (40 gp). Bloodstone (40 gp). Freshwater pearl (8 gp).
Drogo Camden, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a tight fitting blue shirt and pants. He is tall, broad shouldered and powerfully built. He has a chestnut handlebar mustache and slicked back chestnut hair. He has amber eyes and a blue hat with a white feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: To be a Blacksmith again; and further expansion of business
Ideals: Joker. Flaws: Shy, Mundane. Bonds: Rich, Job. Occupation: Stableman
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Darkwood Buckler. 1 Breastplate.
Robert Ogden, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears brown leather gloves, a brown jacket, and tight pants. His auburn hair is matted, messy, and big. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a island tribe. A gifted student he started as a Cartwright, but he got bored and became a Scribe. He left for the east, certain he would find work there.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature, Job. Occupation: Scribe
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Sydney, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'8" and wears tattered old clothes. His head has been shaved. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Dean would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Military, Rich. Occupation: Sage
Voice: French accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Theobald Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His golden hair is still thick. His amber eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of a Knight, who enjoyed hunting, Theobald was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Persistence. Flaws: Forgetful. Bonds: Rich, Nature, Has a crush, Adventurer. Occupation: Miner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 15000 cp.
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