Lance Hailey, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.
History: He was born in a small forest village. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: To unite with his brother; and to end his boredom
Ideals: Athletic. Flaws: Mundane, Shy. Bonds: Nature, Rich, Family. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: Just what you see.
Jocelyn Compton, Male Human [Permalink]
Personal [hide]
Description: He wears a red tunic with blue highlights, and long pastel pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. His black hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Gardener profession.
History: From birth he was tutored by a cruel and relentless mentor. When Jocelyn reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 9 years.
Motivation: Wants to have a good time and be beloved; and to be a gardener again
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job, Mentor, Military. Occupation: Body Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Peridot (30 gp). 1 Minor magic item.
Heward Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt with thin grey vertical stripes and brown pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is drawn into a tight pony tail with a card scrunchie. His eyes are violet and he is always smoking a pipe.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: A deep hatred of gnolls.
Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor. Occupation: Knight
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Gnoll, Draconic
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1200 sp. Carnelian (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Trym Dalton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a black vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. His red hair is slicked back into a classic pompadour. His eyes are a pleasant gray.
Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To settle down with his crush; and he desires power and/or immortality
Ideals: Artistic. Flaws: Ugly. Bonds: Slave, Has a crush, Adventurer. Occupation: Sellsword
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Shelley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a blue vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is slicked back into a classic pompadour. He has green eyes and a blue hat with a tan feather.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer. Occupation: Barrister
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
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