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NPC Generator

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Advanced [show]


Tim Oakley, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear grey pants and tee shirts, he is not a threatening figure. His chestnut hair is greasy and uncared for. His eyes are a pleasant blue.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Miller job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Tim Oakley, Male Human Sorcerer 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: Just what you see.


Social Check DCs


Alex Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a club on his belt. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a rose on it. He has no hair. His face is scarred and worn.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and he seems to be bored by most things

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic, Mundane. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Alex Barney, Male Human Cleric 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp.


Social Check DCs


Theodoric Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. He has moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. His arcane abilities were realized during a raid on his village. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Theodoric Marleigh, Male Human Wizard 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Clerebold Prescott, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and likes to wear violet tank tops with blue pants. His right hand appears badly burned and disfigured. His black hair is slicked back into a classic pompadour. His violet eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born in the north. He moved from fad to fad and when he turned 15 he discovered poetry. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Fighting, Artistic. Bonds: Family, Immigrant. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Clerebold Prescott, Male Human Monk 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 800 gp. Alexandrite (900 gp). Peridot (80 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Stanley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large blue mantle and cape that has been intricately interwoven into his black robe. His long brown hair is drawn into a two foot long braid. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Gifted, Artistic. Bonds: Family, Mentor, Nature. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Trym Stanley, Male Human Commoner 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)6 (-2) 11 (+0)15 (+2)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 120000 cp. Jasper (40 gp). Onyx (40 gp). Zircon (40 gp). 1 Minor magic item.


Social Check DCs

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