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Advanced [show]


Dean Bentley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a grey suit. His golden hair is kept up in a ponytail inside a deerstalker hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and to unite with his sister

Flaws: Antagonistic, Racist. Bonds: Enemies, Family. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Dean Bentley, Male Human Aristocrat 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 26000 cp.


Social Check DCs


Frederick Compton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered shortspear and tarnished pickaxe as well. He is bald on top and has large red tufts of hair around his ears. His eyes are green and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Joker. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Frederick Compton, Male Human Commoner 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 18 (+4)13 (+1) 17 (+3)6 (-2)
Skills Acrobatics +0, Investigation +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +3

Possessions: 11000 sp. Iolite (50 gp). Banded agate (9 gp). Smoky quartz (50 gp).


Social Check DCs


Patrick Hartford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. His hair, while still mostly golden, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Religious, Mentor. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Hartford, Male Human Cleric 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)12 (+1) 8 (-1)6 (-2)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Hematite (9 gp). Chalcedony (80 gp). Coral (40 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Snape, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His silver hair is smooth and relatively long. His brown eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Cory studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: PTSD. Bonds: Job, Adventurer, Has a crush. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Cory Snape, Male Human Aristocrat 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)8 (-1) 14 (+2)13 (+1)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp. Onyx (40 gp). Coral (130 gp).


Social Check DCs


Guy Northcott, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. His chestnut hair is singed and shortened. His eyes are gray.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Passionate, Artistic, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Guy Northcott, Male Human Warlock 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 7 (-2)13 (+1) 16 (+3)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs

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