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NPC Generator

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Advanced [show]


Patrick Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of falchions on his belt, each one with a emerald on the hilt. His white hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Patrick was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Bookbinder. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Attractive, Immigrant, Slave. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Patrick Springfield, Male Human Rogue 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 2000 sp. Blue star sapphire (1500 gp). Golden yellow topaz (400 gp). 1 Minor magic item.


Social Check DCs


Gerard Hayley, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a white and blue handkerchief worn on his left side. He has a penchant for wearing a ring with an oversized opal on his left hand. With bright golden hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he is currently in port desperately looking for someone to get him out

Flaws: PTSD, Mundane. Bonds: Rich, Job, Religious, Slave. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Hayley, Male Human Rogue 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 9 (-1)10 (+0)
Skills Insight +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Ramsey, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in collared shirts and wears a proper scarf over his head. His brown hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Gerald took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Gifted, Entrepeneur, Impeccable. Flaws: Mundane. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Gerald Ramsey, Male Human Warrior 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)18 (+4) 10 (+0)14 (+2)
Skills Acrobatics +6, Religion +7
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Celestial, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +7

Possessions: 40000 cp. Onyx (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Skelton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His eyes are likewise gray.

Personality: He dislikes all the random violence that takes place in the west. Dustin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: He is greedy; and his relatives are trying to arrange a marriage

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Dustin Skelton, Male Human Aristocrat 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Rutland, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy black pantaloons and a white scarf. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His divine abilities were realized during a raid on his village. He has never given up on his painting dream.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic, Gifted, Artistic. Bonds: Attractive, Guardian. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Ralf Rutland, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs

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