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NPC Generator

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Advanced [show]


Godfrey Morton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey cloak and cross-gartered black stockings, and a wedding ring on his right hand. His small hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Joker. Flaws: Ugly, Emotional. Bonds: In love, Rich. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Godfrey Morton, Male Human Expert 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Prescott, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is slicked back into a classic pompadour. He has gleaming, smiling amber eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of northern immigrants he idolized his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Shy, PTSD. Bonds: Immigrant. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Godfrey Prescott, Male Human Warlock 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Nature +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Anselm Clifton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a long, blue, dusty cloak. His red hair, when down, is lengthy. He has hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: His mother raised him in a mountain cabin. His childhood dream was to be a Jeweler, but he was a colossal failure. In the meantime he has taken over work as a Beggar and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Gifted, Athletic. Bonds: Job, Nature, Adventurer. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Clifton, Male Human Bard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Guy Fawcett, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His blonde hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: Eccentric and domineering, Guy will drive conversation. Flattery will make him almost putty in your hands.

History: He was born in the north, but his parents moved at a very young age to the west. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert. Flaws: Selfish. Bonds: Attractive, Immigrant, Job. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Guy Fawcett, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Raymond Clive, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears professional attire. His long golden hair is drawn into a two foot long braid. His hazel eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Animals are drawn to him, and he is able to talk to them.

History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. After coming to the age of reason, Raymond took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Justice, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Raymond Clive, Male Human Wizard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 600 gp.


Social Check DCs

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