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NPC Generator

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Advanced [show]


Shane Langston, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is long and unkept. His fierce amber eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 5 years old his parents immigrated from the east. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Rich, Immigrant. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Langston, Male Human Fighter 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Trym Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, brown cloak. His hair is auburn and curly. His blue eyes dart from person to person.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west to a Mason, Trym learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Family. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Trym Tindall, Male Human Warlock 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 13 (+1)16 (+3)
Skills Deception +6, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Red spinel (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He is physically well-built. His brown hair is matted, messy, and big. His eyes are green and he is always smoking a pipe.

Personality: Robert wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Robert Yeardley, Male Human Commoner 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 120 pp.


Social Check DCs


Patrick Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He carries a battered shortspear and tarnished rapier as well. His hair, while still mostly golden, has prominent grey streaks. He has gleaming, smiling gray eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Disciplined, Artistic, Gifted. Flaws: Shy. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Patrick Asheton, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Richard England, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a grey tunic with green highlights, and long black pants that bunch up around his shoes. His clothes are grease stained in places. With a patchy chestnut beard and wild chestnut hair. His thin eyebrows rest above his beady brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with unlife at a very young age, Richard has worked very hard to control his curse. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Military. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Richard England, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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