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Advanced [show]


Kody Everly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has the majority of his body covered in plate. His chestnut hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady green eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Kody Everly, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Investigation +6, Performance +5
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Shipley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Mortician business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Mortician job and began his own company from there.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: PTSD. Bonds: Poor, Adventurer, Job. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Reynard Shipley, Male Human Fighter 9
Medium (6'6") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Pickering, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear white clothing when he does not wear armor. He has a long black beard with little hanging trinkets. This amber eyed easterner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Mayor profession.

History: Everard hails from a village terrorized by orcs. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Knight and occasionally as a mercenary.

Motivation: He feels threatened by others; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Enemies, Adventurer. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Everard Pickering, Male Human Ranger 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Superior lock. 1 Backpack.


Social Check DCs


Anthony Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Barkeep uniform. He has a long white beard with little hanging trinkets. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the north. He also has developed a complete distrust of the Cartwright profession.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Barkeep job and began his own company from there.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic, Pacifist. Bonds: Job, Military, Attractive. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Anthony Graeme, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)14 (+2) 9 (-1)8 (-1)
Skills Acrobatics +0, Deception +1
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp.


Social Check DCs


Peter Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man wears blue leather gloves, a blue jacket, and tight pants. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is silver and curly. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Peter Thorpe, Male Human Warrior 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 72 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Deception +2, Insight +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 500 gp. Jasper (40 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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