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Advanced [show]


Gerard Darlington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears black leather gloves, a black jacket, and tight pants and is in decent physical shape. He has a long golden beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.

History: The child of a Mortician, who enjoyed hunting, Gerard was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and to reunite with his absent mother

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Fletcher

Voice: Squeaky

Attributes [hide]

Gerard Darlington, Male Human Rogue 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)7 (-2) 17 (+3)12 (+1)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long auburn hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Lewis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and wants to raise his children well

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Family, Adventurer. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Lewis Mitchell, Male Human Adept 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 16 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)13 (+1) 12 (+1)10 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Anderton, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. His golden hair is still thick. He has a dull look in his hazel eyes.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Depressed. Bonds: Poor, Immigrant, Military, Nature. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Gerard Anderton, Male Human Barbarian 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 7 (-2)13 (+1)
Skills Animal Handling +0, History +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Blue quartz (13 gp). Jasper (50 gp). Amethyst (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rolf Benson, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Apothecary does. His red hair is singed and shortened. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Rolf hails from a village terrorized by goblins. In his 17th year, his parents were killed by a goblins raid, leaving Rolf alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Rolf Benson, Male Human Paladin 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 16 (+3)6 (-2)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp. Sapphire pendant on gold chain (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). 1 Minor magic item.


Social Check DCs


Robert Tickle, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean blue cloak covering his clean studded leather. His hair is long and white with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Robert hails from a village terrorized by drow. His mother was a soldier and died while he was still young. Robert was left his mother's suit of armor and trained in its use and care. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Flaws: Insane, Selfish. Bonds: In love, Enemies, Military. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Robert Tickle, Male Human Barbarian 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 62 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 8000 sp.


Social Check DCs

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