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Advanced [show]


Bertram Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, white, dusty cloak. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has no hair. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: Money/treasure; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Impulsive, PTSD. Bonds: Rich, Military. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Bertram Gresham, Male Human Adept 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)7 (-2) 14 (+2)15 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1000 gp.


Social Check DCs


Randal Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long red hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better village for his children.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Flaws: Antagonistic. Bonds: Enemies, Poor, Adventurer. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Randal Wedgwood, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Gracey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of death around his neck, and a mace on his belt. His black hair is unkempt and raggedy. His eyes, though not visible through his cowl, are green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bounty Hunter

Voice: Irish accent

Attributes [hide]

Norman Gracey, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)7 (-2) 8 (-1)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Patrick Atherton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He has a long red beard with little hanging trinkets. He wears an eyepatch.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Patrick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Nothing but the best is good enough for him; and someone believes him a fraud

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Patrick Atherton, Male Human Bard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 6 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Norman Langley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is short and auburn. His thin eyebrows rest above his beady green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is harsh and unforgiving.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Secretive, Antagonistic. Bonds: Rich. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Norman Langley, Male Human Cleric 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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