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Advanced [show]


Heward Atterton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears grey cloth garments or leather armor. His long golden hair reaches down to his waist. He has gleaming, smiling hazel eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and expand his business

Flaws: Ugly, PTSD. Bonds: Immigrant, Adventurer, Job. Occupation: Servant

Voice: German accent

Attributes [hide]

Heward Atterton, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Kody Livingstone, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He keeps his long chestnut hair kept up in a rat tail. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Kody is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Flaws: Depressed, Hedonist, Antagonistic. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Kody Livingstone, Male Human Commoner 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)8 (-1) 14 (+2)15 (+2)
Skills History +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Shane Sutton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries quarterstaffs. He sports a long black beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, his parents were killed by a giants raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Shane was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Shane Sutton, Male Human Barbarian 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Reynard Winchester, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy blue suit. His hair, while still mostly brown, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered

History: Reynard was born the youngest of three triplets. His father was a soldier and died while he was still young. Reynard was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Religious, Family, Military. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Reynard Winchester, Male Human Monk 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Guy Chester, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man is generally shirtless and showing off his tattooed chest. His long silver hair reaches down to his waist. This gray eyed easterner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.

History: The child of a Armorer, who enjoyed hunting, Guy was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and doesn't want to be a hunter and was forced into it by his family

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Nature, Mentor, Family. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Chester, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Stealth +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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