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NPC Generator

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Adam Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a red costume with the symbols of luck on his torso. His black hair is lengthy and is close to two feet long. He has gleaming, smiling blue eyes.

Personality: He is overprotective of those who hire his services. Adam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.

Motivation: To protect his home; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Guardian, Family. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Adam Ogden, Male Human Druid 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 10 (+0)17 (+3)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Anthony Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear blue clothing when he does not wear armor. He has no hair. His green unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anthony is combative with any and all who dare try his patience in the slightest.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Has a crush, Poor, Nature. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Anthony Bradshaw, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Tourmaline (100 gp). Alexandrite (600 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Patrick Morley, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His hair is brown and curly. This green eyed westerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. He was taken from his home at a very young age. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Nature, Family, Adventurer, Slave. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Patrick Morley, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Celestial, Gnoll, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 12000 cp. Jasper (50 gp).


Social Check DCs


Anselm Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. He has a long white beard with little hanging trinkets. His gray eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Mundane, Antagonistic. Bonds: Military. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Tattersall, Male Human Bard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. Moss agate (5 gp). Obsidian (5 gp). Aquamarine (1200 gp). Onyx (40 gp). 1 Minor magic item.


Social Check DCs


Ernest Hadley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by sweets. His golden hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Military. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ernest Hadley, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 8 (-1)9 (-1) 10 (+0)15 (+2)
Skills Religion +1, Stealth -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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