Trym Tinley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he very much looks the part of a Engraver. He wears a deerstalker hat to cover his moderate length silver hair. His eyes are a pleasant blue.
Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Engraver business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Engraver for hire.
Motivation: To be a Carpenter again; and he's repulsed by the pc
Flaws: Antagonistic, Shy, Disease. Bonds: Job, Attractive. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 40000 cp. Moss agate (4 gp). Eye agate (4 gp). Aquamarine (1200 gp). Red spinel (130 gp).
Trym Branson, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a grey cloak and cross-gartered black stockings. His long silver hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Brewer job now, and dutifully fulfills any obligations he has.
Motivation: To be a Locksmith again.
Ideals: Artistic. Flaws: Antagonistic, Ugly. Bonds: Job. Occupation: Brewer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 5000 sp.
Hunter Mori, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: A skeptical and narcissistic man, Hunter's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the west was not economically sound they moved to his current location. He was granted arcane powers by his dying brother.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 63 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1000 gp.
Wymar Harlan, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses like a well dressed Unemployed does. He wears a broad hat to hide his balding. His half smiles and violet eyes are beguiling and draw you in.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Miller, but he got bored and became a Unemployed. He has built up a small fortune and can afford his own way.
Motivation: Expand his business; and he has money and likes to spend it
Ideals: Fighting. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Unemployed
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Solomon Bentley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a worn and beaten armor. He keeps his long white hair kept up in a rat tail. He has a tattooed face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in the east, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he's attracted to the pc
Bonds: Poor, Attractive, Has a crush, Adventurer, Immigrant. Occupation: Priest
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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