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NPC Generator

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Advanced [show]


Robert Hale, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears white trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His long white hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are brown.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a wizard, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Selfish. Bonds: Mentor, Job, Adventurer. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Robert Hale, Male Human Warrior 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)18 (+4) 12 (+1)11 (+0)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Draconic, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp.


Social Check DCs


Robert Chatham, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. He has shaved his head bald. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his mother was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Professionalism. Flaws: Ugly. Bonds: Family, Military. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Robert Chatham, Male Human Bard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)8 (-1) 15 (+2)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Iolite (20 gp). Pink pearl (90 gp). Peridot (20 gp). Rose (20 gp).


Social Check DCs


Drogo Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with green stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the north; and he desires power and/or immortality

Ideals: Joker, Entrepeneur. Flaws: Hedonist. Bonds: Rich, Adventurer. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Milton, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 10 (+0)9 (-1)
Skills Nature +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Don Hailey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He likes to wear white tank tops with black pants. He is bald on top and has large red tufts of hair around his ears. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He also hits on women, regardless of circumstances.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he wants to get laid

Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Has a crush, Immigrant. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Don Hailey, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 17 (+3)8 (-1)
Skills Deception +1, History +4
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Percival Snape, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a tan coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. Beneath his clothing is a huge mess of scar tissue. His silver hair is greasy and uncared for. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the south, but his parents moved at a very young age to the west. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Slave, Immigrant. Occupation: Scribe

Voice: Speaks fast with a slight lisp

Attributes [hide]

Percival Snape, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 4 Alchemist’s fire.


Social Check DCs

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