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NPC Generator

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Advanced [show]


Everard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair, while still mostly white, has prominent grey streaks. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of southern immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Layabout. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Everard Beckwith, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 40 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)11 (+0) 9 (-1)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 16000 cp.


Social Check DCs


William Milton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Gifted. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

William Milton, Male Human Adept 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 15 (+2)9 (-1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp.


Social Check DCs


Kyle Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing the road beaten gear of a warrior. His black hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He feels the way he acts is they only way to get by in the world; and he is content

Ideals: Fighting, Gifted, Impeccable. Flaws: Mundane. Bonds: Attractive, Slave. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Tattersall, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 12 (+1)8 (-1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Auran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 sp. Deep green spinel (110 gp). Deep blue spinel (800 gp).


Social Check DCs


Gerald Webley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin green vertical stripes and yellow pants. He carries with him a set of morningstars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut jaggedly and amateurishly. He has blue eyes and a tan hat with a green feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with painting.

History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Fighting, Joker, Artistic. Bonds: Nature, Mentor. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Gerald Webley, Male Human Aristocrat 9
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 8
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)9 (-1) 18 (+4)14 (+2)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1

Possessions: 180 pp. Black pearl (800 gp). Banded agate (5 gp). Rose (40 gp). Golden yellow topaz (800 gp). Peridot (40 gp). Tiger eye turquoise (5 gp). Star ruby (1400 gp). Zircon (40 gp).


Social Check DCs


Adam Graham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His hair is long and silver with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. A true patriot, Adam would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Adam lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: He would like to get married and retire.

Ideals: Impeccable. Bonds: Attractive, Has a crush, Military, Family. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Adam Graham, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Athletics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2100 sp.


Social Check DCs

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