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NPC Generator

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Advanced [show]


Dean Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Courier. He sports a flattop hair cut. His eyes are likewise hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments

History: Dean hails from a village terrorized by gnolls. He worked as a nervous Courier and found it very stressful. Since then, he has sought to make the best of life.

Motivation: He feels kind of lost in life; and to be a scribe again

Ideals: Athletic, Optimist, Gifted. Flaws: Depressed. Bonds: Enemies, Job. Occupation: Courier

Voice: Switch between two voices

Attributes [hide]

Dean Copeland, Male Human Monk 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Cory Tatum, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey cloak and cross-gartered violet stockings. He has shaved his head bald. His amber eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving When he's not drinking or sleeping the drinks off, he's doing painting.

History: The child of a Miller, who enjoyed hunting, Cory was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels kind of lost in life

Ideals: Joker, Artistic. Flaws: Depressed. Bonds: Nature, Adventurer. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Cory Tatum, Male Human Barbarian 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 50 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Miles Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. He has a red handlebar mustache and slicked back red hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born in the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the north, certain he would find work there.

Motivation: To clean up the streets.

Ideals: Fighting, Artistic. Bonds: Attractive, Guardian, Immigrant. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Miles Harlan, Male Human Cleric 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Athletics +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 400 gp. Onyx (60 gp).


Social Check DCs


Richard Kirby, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries with him a set of daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His golden hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: To unite with his brother; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Richard Kirby, Male Human Rogue 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills Nature +4, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Gerald Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His hair is chestnut and very short. His hazel eyes peer out from beneath his top green hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Bonds: Attractive, Adventurer, Rich, Enemies, Job. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Spaulding, Male Human Bard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)13 (+1) 18 (+4)8 (-1)
Skills Insight +7, Performance +2
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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