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NPC Generator

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Advanced [show]


Gilbert Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of the sun god on his torso. He has a long blonde beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with writing.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic. Flaws: Terse. Bonds: Attractive, Nature, Enemies. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Gilbert Halsey, Male Human Adept 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Blue quartz (14 gp). Sardonyx (40 gp).


Social Check DCs


Nicholas Law, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown vest and prefers violet and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Secretive. Bonds: Family, Nature. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Nicholas Law, Male Human Wizard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)10 (+0) 18 (+4)9 (-1)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Antitoxin. 2 Thunderstones.


Social Check DCs


Odo Lincoln, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair, when down, is lengthy. His half smiles and blue eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He was always very intelligent and has formed a secret society of specialists.

Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs

Flaws: Disease, PTSD, Secretive. Bonds: Attractive, Rich, Religious. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Odo Lincoln, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. Sard (60 gp). Red garnet (130 gp). White pearl (130 gp).


Social Check DCs


Patrick Gresham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His eyes are gray and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Shoemaker, his mother struggled to pay the bills. Patrick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Fearful. Bonds: Immigrant, Poor, Nature. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Patrick Gresham, Male Human Commoner 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Deception +2, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Roland Barclay, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He dresses like a well dressed Shoemaker does. He wears a top hat to cover his moderate length black hair. This blue eyed easterner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Optimist, Fighting. Bonds: Job, Attractive, Military. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Roland Barclay, Male Human Warrior 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)19 (+4) 14 (+2)9 (-1)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Elven, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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