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NPC Generator

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Advanced [show]


Norman Digby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white armored body suit, with a simple black line shooting up and back down. His hair is cut close to his head. He has violet eyes and a white hat with a black feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.

History: He was born in the south, but his parents moved at a very young age to the east. In his 13th year, his parents were killed by a drow raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: A deep hatred of drow.

Bonds: Job, Adventurer, Immigrant, Enemies. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Norman Digby, Male Human Cleric 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 17 (+3)8 (-1) 14 (+2)10 (+0)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 600 gp.


Social Check DCs


Anselm Tyndall, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports pastel clothing, slightly heavier than average wear. With a patchy blonde beard and wild blonde hair. His gray eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Anselm was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants a kiss; and to reunite with his old friends

Ideals: Joker. Bonds: Job, Adventurer, In love, Has a crush. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Anselm Tyndall, Male Human Aristocrat 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Drogo Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his brown hair up in a very large beehive style do. His amber eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north to a Sage, Drogo learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Someone believes him a fraud; and his religion dominates his actions

Ideals: Athletic, Disciplined. Flaws: Secretive. Bonds: Religious, Job, Enemies. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Ryley, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 18 (+4)12 (+1)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (800 gp). Sapphire pendant on gold chain (700 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Arnold Myerscough, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man typically wears brown cloth garments or leather armor. He keeps his black hair in a pixie cut. His gray eyes peer out from beneath his top brown hat.

Personality: His tongue was cut out and he uses sign language. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Disease, Fearful, Greedy. Bonds: Family. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Arnold Myerscough, Male Human Bard 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)10 (+0) 19 (+4)16 (+3)
Skills Athletics +6, Persuasion +6
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Godfrey Cotton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. He keeps his white hair in a pixie cut. His hazel eyes peer out from beneath his Stetson violet hat.

Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of northern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He is content; and he seems to be bored by most things

Flaws: Antagonistic, Mundane. Bonds: Rich, Immigrant, Military. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Godfrey Cotton, Male Human Bard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)18 (+4) 12 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Infernal, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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