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Advanced [show]


Gilbert Tickle, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is short and chestnut. His hazel eyes peer out from beneath his top white hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Hunter, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Since then, he has sought to make the best of life.

Motivation: A strong sense of loyalty to Human people; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: In love, Poor. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Tickle, Male Human Sorcerer 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 5 (-3)11 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 7
Languages Common, Terran, Elven, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 200 gp. Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Old masterpiece painting (1000 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Geoffrey Kenley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses in collared shirts and wears a proper scarf over his head. His Stetson hat is riddled with cuts and holes. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has passion for adventuring and risk; and he wants to get laid

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Geoffrey Kenley, Male Human Sorcerer 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 7 (-2)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Manfred Bing, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses well, typically a more casual-formal manner. He has done his best to style his white hair to look like a famous performer. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Manfred will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: The child of eastern immigrants he idolized his father. His father was a soldier and died while he was still young. Manfred was left his father's suit of armor and trained in its use and care. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Extrovert, Persistence. Bonds: Attractive, Immigrant, Military. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Manfred Bing, Male Human Expert 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Small steel mirror.


Social Check DCs


Anselm Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his red hair down. His violet eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Family. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Anselm Yorke, Male Human Bard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)17 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Wymar Kent, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive, Religious. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Wymar Kent, Male Human Warrior 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)13 (+1) 5 (-3)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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