John Breeden, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. With a patchy golden beard and wild golden hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: To find somewhere to settle down; and he is content
Ideals: Optimist. Flaws: Addict, Hedonist, Mundane. Bonds: Attractive. Occupation: Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 4 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2000 sp. Moss agate (8 gp).
Henry Clinton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears grey leather gloves, a grey jacket, and tight pants. With a patchy red beard and wild red hair. He is baby faced.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.
History: Henry was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is terrified, and will act out of fear; and he wants to get laid
Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Family, Has a crush. Occupation: Courier
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Justin Bradly, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is lengthy. He has gleaming, smiling green eyes.
Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Justin was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: He feels kind of lost in life; and expand his business
Ideals: Extrovert, Persistence. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 38000 sp. 1 Minor magic item.
Rolf Wesley, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. He has a long brown beard with little hanging trinkets. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He exudes charisma. He is a tour de force of persuasion. He takes great joy in being the best Herbalist in town.
History: Sold as a small child to a brothel owner, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Bonds: Rich, Attractive, Job, Mentor, Slave. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Violet garnet (800 gp). Iolite (50 gp).
Ernest Prescott, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears black leather gloves, a black jacket, and tight pants. His black hair is styled in orderly dreadlocks. His eyes are likewise green.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.
History: Ernest hails from a village terrorized by orcs. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He is content; and revenge
Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Enemies, Attractive. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 500 gp.
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