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NPC Generator

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Advanced [show]


Anselm Harlow, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has red hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he is wracked by social anxiety

Ideals: Athletic, Opinionated. Flaws: Fearful. Bonds: Nature, Adventurer. Occupation: Server

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Harlow, Male Human Warlock 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)8 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Shane England, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown costume with the symbols of the sun god on his torso. His hair is chestnut and curly. His half smiles and brown eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Shane was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shane took refuge in the large cave and found the beat up axe and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a miller and was forced into it by his family

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Shane England, Male Human Monk 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 7 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 3 (-4)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Don Cromwell, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a worn and beaten armor. His right hand appears badly burned and disfigured. He wears his golden hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.

History: Gifted from a young age, Don studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying sister.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic, Gifted. Bonds: Mentor. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Don Cromwell, Male Human Monk 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Heward Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of his god on his torso. He is physically well-built. His auburn hair is heavily combed to the right. He has gleaming, smiling gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of western immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the west, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Flaws: Antagonistic, Racist. Bonds: Immigrant, Religious. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Wallace, Male Human Adept 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 11 (+0)5 (-3)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 50000 cp. Deep blue spinel (800 gp). Zircon (70 gp).


Social Check DCs


Balimaar Lester, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His auburn hair is knotted and matted. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing painting.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal painting training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Slave. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Balimaar Lester, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Athletics +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Hematite (15 gp).


Social Check DCs

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