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NPC Generator

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Advanced [show]


Drogo Harley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with brown lining and desert motifs, and a wedding ring on his right hand. His hair is golden and very short. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: Drogo was born the youngest of three triplets. His martial abilities were realized during a raid on his village. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Drogo never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Joker, Justice, Gifted. Bonds: In love, Family. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Drogo Harley, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 16 (+3)9 (-1)
Skills Perception +5, Performance +1
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Guy Ryland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. His long chestnut hair is drawn into a two foot long braid. His blue eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Fearful. Bonds: Enemies, Poor, Religious. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Guy Ryland, Male Human Commoner 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)16 (+3) 11 (+0)14 (+2)
Skills Insight +3, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Sard (70 gp). Jade (140 gp). Aquamarine (600 gp).


Social Check DCs


Arnold Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries hand crossbows. His blonde hair is cut short with large spiked bangs in the front. His eyes are a pleasant amber.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Arnold Sheldon, Male Human Sorcerer 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Stealth +5
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Rolf Harlan, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. His hair is cut close to his head. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Philantrophist, Opinionated. Bonds: Rich, Military. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Rolf Harlan, Male Human Warlock 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)7 (-2) 14 (+2)10 (+0)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 sp. Freshwater pearl (11 gp). Peridot (40 gp). Malachite (11 gp). Jade (160 gp).


Social Check DCs


Lance Shipley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his rapier always slung over his shoulder. He carries with him a set of rapiers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His brown hair is drawn into a tight pony tail with a card scrunchie. His blue eyes peer out from beneath his feathered black hat.

Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lance took refuge in the large cave and found the beat up rapier and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love

Ideals: Fighting, Impeccable, Gifted. Flaws: Shy. Bonds: Nature. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Lance Shipley, Male Human Aristocrat 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)7 (-2) 13 (+1)11 (+0)
Skills Arcana +0, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 300 gp.


Social Check DCs

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