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Advanced [show]


Gilbert Lincoln, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a black poncho over his likewise colored trousers and shirt. He wears his black hair down. His eyes are hazel and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gilbert's homeland. Gilbert decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and human compassion

Ideals: Professionalism, Fighting. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Lincoln, Male Human Bard 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp. Chrysoberyl (110 gp). White opal (700 gp). Violet garnet (300 gp).


Social Check DCs


Guy Willoughby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears light armors faded through time and improper care. His golden hair is kept up in a ponytail inside a feathered hat. His eyes are likewise blue.

Personality: Calm and collected, he is a well trained Bellfounder. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised by priests from a young age. In his 18th year, his parents were killed by a dire rats raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions

Bonds: Job, Religious, Mentor, Enemies. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Guy Willoughby, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Thomas Soames, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. His chestnut hair is long and unkept. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Insomniac. Bonds: Religious, Slave, Rich. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Thomas Soames, Male Human Barbarian 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)18 (+4)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Zircon (60 gp).


Social Check DCs


Solomon Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. He has a very tight haircut. His violet eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and his religion dominates his actions

Ideals: Entrepeneur, Joker. Flaws: Addict. Bonds: Religious, Enemies. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Solomon Bradley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 8 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Arnold Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is knotted and matted. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised by priests from a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Family, Religious, Mentor. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Arnold Darlington, Male Human Cleric 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Deception +6, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. Black pearl (900 gp). Deep green spinel (110 gp). Blue star sapphire (1200 gp). Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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