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NPC Generator

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Advanced [show]


Diggory Kent, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a hunchback. He has a long brown beard with little hanging trinkets. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.

History: Born in the west to a Bather, Diggory learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Shy, Hedonist. Bonds: Job. Occupation: Bather

Voice: Stutters

Attributes [hide]

Diggory Kent, Male Human Wizard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Orc, Gnome, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 1000 sp.


Social Check DCs


Raymond Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light pastel in addition to tight pants. He wears his white hair up in a very large beehive style do. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Barrister profession.

History: Raymond was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and he wants to meet his childhood hero

Bonds: Poor, Religious, Job, Immigrant, Adventurer. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Raymond Shelly, Male Human Bard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)12 (+1) 18 (+4)11 (+0)
Skills Insight +7, Nature +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of the four houses of cards around his neck, and a shortspear on his belt. He keeps his chestnut hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Antagonistic, Hedonist. Bonds: Immigrant. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Robert Dayton, Male Human Expert 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Hematite (4 gp). 1 Minor magic item.


Social Check DCs


Charles Kirby, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a simple grey robe with white stripes complete with hood. He is bald on top and has large silver tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Selfish, Lazy. Bonds: Rich. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Charles Kirby, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp.


Social Check DCs


Anselm Atherton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Depressed. Bonds: Immigrant, Job, Adventurer. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Anselm Atherton, Male Human Druid 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs

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