Kyle Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born several months after his mother was called into army service. A freak accident while working with his Carter mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Addict, Disease. Bonds: Military. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 4 (-3) | 13 (+1) | 17 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple +6
Possessions: 100 gp.
Tim Yorke, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his brown hair well, parting it to the right. He has gray eyes and a grey hat with a brown feather.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To share knowledge with the world; and he has money and likes to spend it
Ideals: Entrepeneur, Justice, Logical. Flaws: Insane. Bonds: Rich. Occupation: Baker
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 38 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 10000 sp. Iolite (50 gp). Alexandrite (1400 gp). Deep green spinel (50 gp). Smoky quartz (50 gp). 1 Minor magic item.
Ralf Browning, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears baggy white pantaloons and a violet scarf. He keeps his brown hair in a flapper bob. His brown unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Extrovert. Flaws: Disease, Antagonistic. Bonds: Mentor, Slave. Occupation: Mortician
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: Just what you see.
Jocelyn Compton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His small hat is riddled with cuts and holes. His green eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Roofer
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Coral (110 gp). Red-brown spinel (110 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item.
Tim Hayley, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this southern man wears a faded coat and loose pants complete with broad hat. His hair, while still mostly brown, has prominent grey streaks. His face is scarred and worn.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He served in the navy to pay for his family's outstanding loans. In his 11th year, his parents were killed by a orcs raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and revenge
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Enemies, Military. Occupation: Mortician
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
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