Theodoric Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears black cloth garments or leather armor. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise gray.
Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to his current location. He struck the Sage job and began his own company from there.
Motivation: Money/treasure; and expand his business
Ideals: Justice. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Sage
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 500 gp. Azurite (5 gp). Deep green spinel (110 gp). 1 Minor magic item.
Solomon Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A 5'5" southern man, he prefers to wear blue pants and tee shirts. His golden hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. Solomon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his absent father.
Bonds: Guardian, Family, Rich, Adventurer. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 45000 sp. Freshwater pearl (14 gp). Red-brown spinel (110 gp). Golden yellow topaz (800 gp). Moss agate (14 gp). 1 Minor magic item.
Lewis Astley, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear pastel pants and tee shirts, and sports empty pouches on his belt. His hair is black, silky, and of moderate length. His eyes, though not visible through his cowl, are gray.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He feeds upon the attention of others.
History: Lewis was born with his mother's beautiful face. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.
Motivation: He is terrified, and will act out of fear; and he's attracted to the pc
Flaws: Terse, Fearful. Bonds: Attractive, Rich, Has a crush. Occupation: Bricklayer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 300 gp. Malachite (7 gp). Coral (70 gp). Blue star sapphire (700 gp). Deep blue spinel (1200 gp).
Gunter Branson, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. His chestnut hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with finding treasure.
History: Born in the north to a Assassin, Gunter learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: He's in love; and he has a crush on the local cook
Bonds: Attractive, Adventurer, Job, Slave, Has a crush. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 8000 sp. Carnelian (30 gp). Chalcedony (30 gp).
Don Wakefield, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple blue robe with black stripes complete with hood, and a wedding ring on his right hand. He has done his best to style his black hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Overbrimming with self-confidence, Don isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Don was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Don and his spouse have recently divorced.
Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic. Bonds: In love, Attractive, Rich. Occupation: Hunter
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 44000 sp. Carved bone or ivory statuette (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Solid gold idol (700 gp). 1 Minor magic item.
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