Ralf Abram, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Sailor. He is portly but not overly obese. His hair is blonde and very short. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Ralf will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the north to a Sailor, Ralf learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and he wants revenge against goblins
Ideals: Extrovert, Entrepeneur. Bonds: Rich, Job, Enemies. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Reynard Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is dressed in a clean black cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy auburn hair. His brown eyes dart from person to person.
Personality: He is irascible and easily irritated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Reynard hails from a village terrorized by goblins. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud.
Flaws: Antagonistic. Bonds: Slave, Mentor, Enemies, Attractive. Occupation: Barrister
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 30000 sp.
John Kitchur, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'1" and is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Has a crush, Adventurer. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Blue quartz (11 gp). 1 Minor magic item.
William Haley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He dresses like a well dressed Weaver does. Beneath his clothing is a huge mess of scar tissue. His white hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to loving parents in a slum to the south. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern
Ideals: Gifted. Flaws: Greedy. Bonds: Job, Slave, Poor. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
Possessions: 1000 gp.
Balimaar Barlow, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His hair is golden and very short. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.
History: Balimaar hails from a village terrorized by goblins. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a spice merchant again
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Enemies, Slave. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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