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NPC Generator

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Advanced [show]


Diggory Landon, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a red and black handkerchief worn on his left side. He has a penchant for wearing a ring with an oversized ruby on his left hand. His silver hair is lengthy. His hazel unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Shepherd like his father before him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Disease, Depressed, Hedonist. Bonds: Rich, Nature, Job. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Diggory Landon, Male Human Warrior 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)11 (+0) 18 (+4)9 (-1)
Skills Animal Handling +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Godfrey Kendal, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white small hat and white clothes. He has a golden handlebar mustache and slicked back golden hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Opinionated, Fighting. Flaws: Addict, Antagonistic. Bonds: Immigrant. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Godfrey Kendal, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)8 (-1) 9 (-1)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Kenley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. He has styled his black hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Dyer, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical, Impeccable. Flaws: Insomniac, Shy. Bonds: Poor. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Kenley, Male Human Ranger 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 7 (-2)10 (+0)
Skills Animal Handling +0, Deception +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Eye agate (11 gp). Silver pearl (70 gp). Jasper (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears light armors faded through time and improper care. His silver hair is still thick. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not trust anyone and sleeps with one eye open.

History: Henry was born the youngest of three triplets. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Family. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Henry Melancon, Male Human Expert 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Performance +5, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Charles Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Attractive, Adventurer, Military. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Wordsworth, Male Human Paladin 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)10 (+0) 15 (+2)13 (+1)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 12000 cp.


Social Check DCs

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