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NPC Generator

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Advanced [show]


Manfred Shelly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a brown costume with the symbols of magic on his torso. His right leg appears badly burned and disfigured. With a patchy silver beard and wild silver hair. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Weaver, Manfred learned a great deal about his father's area of expertise. After coming to the age of reason, Manfred took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Manfred Shelly, Male Human Bard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)14 (+2) 13 (+1)17 (+3)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Lapis lazuli (11 gp). Azurite (11 gp). Chalcedony (50 gp).


Social Check DCs


Norman Ainsworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Bellfounder uniform. He wears a wide-brimmed hat to hide his balding. His gray eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: He was born into a rich family. Norman was born on a far southern mountains where he grew up under the tutelage of his father, an expert Bellfounder. He struck the Bellfounder job and began his own company from there.

Motivation: Further expansion of business; and to be a weaver again

Flaws: Ugly, Shy. Bonds: Job, Rich, Immigrant. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Norman Ainsworth, Male Human Wizard 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 14 (+2)8 (-1)
Skills Intimidation +2, Nature +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 50 pp.


Social Check DCs


Balimaar Reed, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely tan suit with black socks and a vest with buckled shoes. He keeps his silver hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 6 years old his parents immigrated from the west. After coming to the age of reason, Balimaar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants his loneliness to end

Ideals: Logical, Gifted. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Reed, Male Human Paladin 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Athletics +2, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Just what you see.


Social Check DCs


Lance Huxley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a long, yellow cloak. His blonde hair is long and unkept. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to raise his children well; and he wants revenge against brigands

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Family, Enemies. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Lance Huxley, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Norman Copeland, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of strength around his neck, and a warhammer on his belt. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.

History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Shy, Antagonistic. Bonds: Nature. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Norman Copeland, Male Human Commoner 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 100 gp. 1 Smokesticks. 2 Alchemist’s fire. 1 Smokesticks.


Social Check DCs

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