Kyle Shelly, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a pastel suit, tan shirt, and black tie. He has a silver handlebar mustache and slicked back silver hair. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.
History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he would like to get married and retire
Ideals: Joker, Justice, Artistic. Flaws: Ugly, Disease. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Richard Digby, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a large black jacket. He has wavy auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Humans.
History: Richard hails from a village terrorized by orcs. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: To protect his home; and he wants revenge against orcs
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Enemies, Guardian. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
Possessions: 300 gp. Silver pearl (70 gp). Zircon (80 gp). Rock crystal (80 gp). 1 Minor magic item.
Shane Clare, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He usually wears his white robe and has his shortspear always slung over his shoulder. His silver hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was always very intelligent and has formed a secret society of freemasons.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he has money and likes to spend it
Flaws: Antagonistic, Secretive. Bonds: Adventurer, Rich, Enemies. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Giant, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 19000 cp. 1 Simple lock. 1 Good lock. 1 Magnifying glass. 1 Masterwork Musical instrument.
Lance Altham, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He wears his brown hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He has worked as a Guard like his father before him.
Motivation: To protect his home; and he is unsatisfied with his job
Ideals: Philantrophist, Persistence. Bonds: Job, Rich, Guardian. Occupation: Guard
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Thunderstones. 1 Thunderstones.
Peter Wallace, Male Human [Permalink]
Personal [hide]
Description: An older man who is dressed in earthy colors with a red and white handkerchief worn on his left side, he is not a threatening figure. He has wavy white hair. His violet eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is harsh and unforgiving.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His first spouse was a Doctor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.
Motivation: To protect his home; and marry his brother to traveling adventurers
Ideals: Artistic, Philantrophist. Flaws: Antagonistic. Bonds: Family, Guardian. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 6000 sp. Malachite (12 gp). Peridot (40 gp). Brown-green garnet (150 gp).
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