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NPC Generator

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Advanced [show]


Anselm Barney, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a grey shirt with thin black vertical stripes and green pants. His blonde hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Barney, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Black velvet mask with numerous citrines (60 gp). Jeweled anklet (1000 gp). A roughly beaten golden orb (60 gp).


Social Check DCs


Norman Sydney, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He has a slight overbite and is overall scrawny. His top hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not trust anyone and sleeps with one eye open.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Norman took refuge in the ruined castle and found the beat up falchion and armor he uses now. He has dedicated himself to building a better village for his children.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Flaws: Ugly, Racist, Insomniac. Bonds: Nature, Adventurer, Slave. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Norman Sydney, Male Human Adept 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 14 (+2)12 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Royston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair and beard is wavy and long. His thin eyebrows rest above his beady blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Geoffrey took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: To unite with his brother; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Royston, Male Human Cleric 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp. Fiery yellow corundum (900 gp). 1 Minor magic item.


Social Check DCs


Drogo Norton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tan vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. He is bald on top and has large blonde tufts of hair around his ears. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Drogo's first love is himself. His second love is also himself. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: To share knowledge with the world.

Ideals: Impeccable, Gifted, Logical. Flaws: Ugly. Bonds: In love. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Drogo Norton, Male Human Adept 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)10 (+0) 7 (-2)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 19000 cp.


Social Check DCs


Arnold Ryland, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting brown shirt and pants. His moppish golden hair is in a traditional bowl cut. His violet eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Military. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Arnold Ryland, Male Human Ranger 9
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Arcana +5, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1500 gp. Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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