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NPC Generator

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Advanced [show]


Alexandre Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of his god on his torso. His hair is red, silky, and of moderate length. His skin is flawless and his green eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of dire rats once and for all.

History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Alexandre was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Revenge; and he wants revenge against dire rats

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Enemies, Mentor. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Alexandre Fawcett, Male Human Commoner 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)8 (-1) 17 (+3)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Hackney, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. His hair is long and blonde with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His blue eyes dart from person to person to random spaces in the air.

Personality: Diggory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He also is a firm believer in the manly ideal.

History: He was born in a small desert village. He has had some formal dancing training, and achieved minor success. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Diggory Hackney, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)5 (-3) 14 (+2)15 (+2)
Skills Nature -1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1000 sp. Blue star sapphire (900 gp). Smoky quartz (60 gp). Obsidian (14 gp). 1 Banded mail.


Social Check DCs


Aldous Gladstone, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair, while still mostly white, has prominent grey streaks. He wears a mask on his face.

Personality: He can speak with the recently deceased. He feeds upon the attention of others.

History: He was born in the north, but his parents moved at a very young age to the west. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Attractive, Immigrant, Adventurer, Religious. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Aldous Gladstone, Male Human Warlock 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills History +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


William Harlan, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tan trousers with green and blue striped suspenders. He wears various colorful collared shirts. He has styled his white hair well, parting it to the left. His eyes, though not visible through his cowl, are gray.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He receives visions of the future at random moments

History: William hails from a village terrorized by brigands. There was a wharf not far from home where he often wandered off to fish. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and regain custody of his son

Ideals: Gifted. Bonds: Job, Enemies, Nature, Family. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

William Harlan, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Ralf Benson, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a black armored body suit, with a simple green line shooting up and back down. He has blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Ralf was left his father's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Military. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Ralf Benson, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 100 gp.


Social Check DCs

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