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NPC Generator

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Advanced [show]


Hunter Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered red stockings. He carries a battered shield and tarnished longsword as well. His hair, while still mostly red, has prominent grey streaks. His blue unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hunter is combative with any and all who dare try his patience in the slightest.

History: Born to a Brewer, his mother struggled to pay the bills. A freak accident while working with his Brewer mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love

Ideals: Fighting, Optimist, Justice. Flaws: Disease. Bonds: Poor. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Hunter Wade, Male Human Bard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Athletics +2, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Violet garnet (900 gp). Sard (30 gp). Hematite (11 gp). Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs


Miles Staurheim, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely black suit with grey socks and a vest with buckled shoes. His brown hair is cut short. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and meet up once more with his childhood friend

Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer, Rich. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Miles Staurheim, Male Human Bard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 100 gp. Red spinel (160 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Peter Royal, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear white pants and tee shirts. His moppish auburn hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and human compassion

Ideals: Athletic. Flaws: Shy, Racist, Antagonistic. Bonds: Poor. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Royal, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)5 (-3) 9 (-1)15 (+2)
Skills Animal Handling +1, History -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Odo Marley, Male Human [Permalink]

Personal [hide]

Description: This western man wears a simple black robe with brown stripes complete with hood. His clothes are grease stained in places. His auburn hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Fortune-teller, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Odo Marley, Male Human Expert 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Rose (70 gp).


Social Check DCs


Randal Altham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To get a good night's sleep; and he feels kind of lost in life

Flaws: Depressed, Secretive, Disease, Insomniac. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Randal Altham, Male Human Rogue 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 33000 sp. 1 Darkwood Buckler.


Social Check DCs

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